Mastering Autodesk Maya 2011

By Todd Palamar

A beautifully-packaged, complicated reference at the very most up-to-date model of Maya

in case you already recognize the fundamentals of Maya, the most recent model of this authoritative booklet takes you to the subsequent point. From modeling, texturing, animation, and visible results to high-level options for movie, tv, video games, and extra, this booklet presents professional-level Maya guide. With pages of eventualities and examples from a few of the prime pros within the undefined, this ebook can help you grasp the complete CG construction pipeline.

  • Provides professional-level guide on Maya, the industry-leading 3D animation and results software program
  • Covers the very most recent Maya instruments and contours, together with Dynamics, Maya Muscle, Stereo Cameras, rendering with psychological ray, and extra
  • Offers whole assurance of complicated subject matters reminiscent of textile, fur, and fluids
  • Showcases the recommendations of pros via various examples and real-world situations, displaying you ways to establish and deal with 3D animation and visible results pipelines
  • Includes a CD with all aid records from the booklet, in addition to videos to demonstrate suggestions

in case you are searching for an in-depth, specialist Maya source to show to time and again, Mastering Maya is the publication you need.

Note: CD-ROM/DVD and different supplementary fabrics should not incorporated as a part of e-book file.

For teachers: Teaching supplementations can be found for this title.

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439 Create Complexity by way of including Strokes to a Curve . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . 442 Shaping Strokes with habit Controls . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . 446 using Forces . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . 446 Displacement, Spiral, and Bend . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . 447 Animating Strokes . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . 449 Animating characteristic Values . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . 450 including Turbulence . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. 450 Animating development . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. 451 Modifiers . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . 453 Rendering Paint results . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . 453 Illumination . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . 453 Shadow results . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . 454 Shading Strokes and Tubes . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . 456 Texturing Strokes . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . 458 changing Strokes to Geometry . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . 462 utilizing Toon Shading . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . 464 Toon Fills . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . 464 Toon Outlines . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . 466 utilizing Paint results Presets for Toon traces . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . 468 the base line . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . 469 bankruptcy nine  •  lighting fixtures with psychological ray . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 471 Shadow-Casting lighting fixtures . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . 471 Shadow Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 472 intensity Map Shadows . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . 474 psychological ray Shadow Map Overrides . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . 479 Ray hint Shadows . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. 481 oblique lighting fixtures: worldwide Illumination . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . 483 worldwide Illumination . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. 483 Tuning international Illumination . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . 488 operating with Photon Maps . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . 491 colour Bleeding . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . 492 Importons . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . 493 Caustics . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . 493 Caustic mild Setup . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. 497 oblique Illumination: ultimate amassing . . . . . . . . . . . . . . . . . å°“. . . . . . . . . . . . . . . . . . å°“. . . . . 498 Light-Emitting items .

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