Beginning iPhone 3 Development: Exploring the iPhone SDK

By Jeff LaMarche

Are you a programmer searching for a brand new problem? Does the concept of creating your personal iPhone app make your middle race and your pulse quicken? if that is so, Beginning iPhone three improvement: Exploring the iPhone SDK is simply the ebook for you. up to date and revised for iPhone SDK three, some of the discussions within the unique ebook were clarified to make a number of the extra advanced themes more straightforward to appreciate. additionally, all the initiatives were rebuilt from scratch utilizing the SDK three templates.

For the newest model of this ebook for Swift, see Beginning iPhone improvement with Swift, ISBN 978-1-4842-0410-8. For the most recent model of this ebook for Objective-C, see Beginning iPhone improvement: Exploring the iOS SDK, ISBN 978-1-4842-0200-5.

Assuming just a minimum operating wisdom of Objective-C, and written in a pleasant, easy-to-follow sort, this e-book bargains a whole soup-to-nuts path in iPhone and iPod contact programming. The e-book starts off with the fundamentals, jogging you thru the method of downloading and fitting Apple's loose iPhone SDK, after which stepping you even though the construction of your first easy iPhone software. From there, you are going to discover ways to combine all of the interface components iPhone clients have come to grasp and love, similar to buttons, switches, pickers, toolbars, and sliders. you are going to grasp various layout styles, from the easiest unmarried view to advanced hierarchical drill-downs. The complicated artwork of desk development should be demystified, and you can see the way to retailer your info utilizing the iPhone dossier approach. you will additionally the way to retailer and retrieve your info utilizing SQLite, iPhone's integrated database administration approach. moreover, you are going to additionally find out about center info, a huge endurance mechanism that has simply been further with SDK 3.

And there is even more! you are going to discover ways to draw utilizing Quartz 2nd and OpenGL ES, upload multitouch gestural help (pinches and swipes) for your functions, and paintings with the digital camera, picture library, accelerometer, and integrated GPS. you will discover the superb issues of program personal tastes and how you can localize your apps for a number of languages. you could observe extra approximately this publication, obtain resource code, and locate aid boards on the book's spouse website, at www.iphonedevbook.com.

  • The iPhone three replace to the best-selling and so much suggested e-book for iPhone builders
  • Packed packed with tips, ideas, and exuberance for the hot SDK from a developer viewpoint
  • The so much whole, helpful, and up to date advisor to all issues having to do with Apple's iPhone SDK

What you’ll learn

  • Everything you want to comprehend to enhance your individual best-selling iPhone apps
  • Best practices for optimizing your code and providing nice person stories

Who this ebook is for

Anyone who desires to commence constructing for iPhone and iPod touch

What's replaced from the 1st version of starting iPhone Development

  • All code samples were up-to-date to stick to present Apple coding conventions
  • The autorotation code has been up to date to exploit the hot single-step speedy autorotation rather than the unique two-step procedure
  • A new part has been further introducing center info, overlaying uncomplicated rules and exhibiting how you can construct an easy middle info software
  • All the desk view-related chapters were up-to-date to exploit desk view cellphone kinds. they have additionally been up to date to take advantage of textLabel and detailTextLabel rather than the deprecated textual content estate of the desk view phone.
  • All recognized errata were corrected
  • All tasks were rebuilt from scratch utilizing the SDK 3.0 templates
  • Many suggestions were clarified in keeping with suggestions and supplemented with details now we have realized from one other yr of utilizing the SDK

Table of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling uncomplicated interplay
  4. More person Interface enjoyable
  5. Autorotation and Autosizing
  6. Multiview functions
  7. Tab Bars and Pickers
  8. Introduction to desk perspectives
  9. Navigation Controllers and desk perspectives
  10. Application Settings and person Defaults
  11. Basic info endurance
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? discovering Your method with center situation
  15. Whee! Accelerometer!
  16. iPhone digicam and picture Library
  17. Application Localization
  18. Where to subsequent?

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Anyplace You cross, There you're. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xv 467 467 467 468 468 469 470 474 475 476 c hapt e r 1 five Whee! Accelerometer! . . . . . . . . . . . . . . . . . . . . . . . . . 477 Accelerometer Physics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . having access to the Accelerometer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . UIAcceleration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . imposing the accelerometer:didAccelerate: procedure. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shake and holiday. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The Code That Breaks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load the Simulation records. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . All Better—The therapeutic contact. . . . . . . . . . . . . . . . . . . . . . . . . . . The Rolling Marble application. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . enforcing the Ball View Controller. . . . . . . . . . . . . . . . . . . Writing the Ball View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Calculating Ball flow. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rolling On. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 477 478 479 480 483 484 487 488 488 489 490 494 497 c hapt e r 1 6 iPhone digicam and photograph Library. . . . . . . . . . . . . . 499 utilizing the picture Picker and ­UIImagePickerController. . . . . . . . . . enforcing the picture Picker Controller Delegate. . . . . . . . . . highway checking out the digicam and Library. . . . . . . . . . . . . . . . . . . . . . . . . Designing the Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . enforcing the digicam View Controller. . . . . . . . . . . . . . . It’s a Snap!. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 502 503 504 505 509 c hapt e r 1 7 Application Localization. . . . . . . . . . . . . . . . . . . . . . . 511 Localization structure. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511 utilizing String records . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513 growing the Strings dossier. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 514 obtain at Boykma. Com 24594FM. indd 15 6/25/09 2:18:06 PM xvi CONTENTS Real-World iPhone: Localizing Your ­Application. . . . . . . . . . . . . . . the present Locale . . . . . . . . . . . . . . . . . . . . . . . . . . . checking out LocalizeMe. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Localizing the Nib. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . the Localized venture constitution . . . . . . . . . . . . . . . Localizing a picture. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Localizing the applying Icon. . . . . . . . . . . . . . . . . . . . . . . . . . producing and Localizing a Strings dossier. . . . . . . . . . . . . . . . . . Auf Wiedersehen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 515 518 519 520 522 524 525 526 529 c hapt e r 1 eight Where to Next?. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 Getting Unstuck. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Apple’s Documentation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mailing Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . dialogue boards. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . websites. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blogs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dave and Jeff Blogs and Twitter. . . . . . . . . . . . . . . . . . . . . . . . . . extra iPhone three improvement. . . . . . . . . . . . . . . . . . . . . . . . . . . . And If All Else Fails. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Farewell. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 532 532 532 533 533 534 534 534 535 I ndex .

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